The story mode is mind-numbingly boring: hour after hour of pressing mostly the same button or two, to wipe out a huge variety of enemies that all feel the same, and barely present any challenge even at the highest difficulty levels. From the comically cliched story (complete with the campiest dialog this side of a direct-to-video movie) to the stubborn refusal to test the skill of the player, this game is very careful never to take any risk of any kind. That extreme triple-A-ness, however, is also the reason why Diablo III feels ultimately like a shallow time sink backed by stellar production values. Once thing is for sure: it's a flawless conversion of an unashamedly tripe-A game, with a very addictive game loop and enough content to keep you busy for hundreds of hours before you even begin to see the last of it. And on the contrary, it might be a big shiny waste of money. It might well be your favorite game on the Switch. However, your mileage may definitely vary. However, your mileage may To be clear: I give Diablo III an 8, because I had fun playing it for hours over hours with friends online. To be clear: I give Diablo III an 8, because I had fun playing it for hours over hours with friends online.
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